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'Malfunction': How to Create PRO Quality Scene with Blender & Houdini

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Tomi Viitanen shares the creation techniques for his scene 'Malfunction'

Tomi writes:

100 million sand particles were simulated for this cinematic scene. This teaches you how you can import and export simulation between Blender and Houdini and many more small tricks in Blender. You can use this workflow between Blender and Houdini to anything you can think of.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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